Desolation

Desolation is a 2014 episode replacement by Dzyan Kelsick (Arclite), featuring 12 maps made for the Zandronum port, utilizing the weapons, items and enemies from Skulltag. It is meant as a sequel to Damnation, which was released one year prior. Desolation comes with a full soundtrack, and in order to work correctly, further requires cc4-tex.wad, IKDTEX.wad and q2tex.wad to run, and they come bundled in the /idgames release, which was uploaded on July 20, 2014.

Soundtrack

 * MAP01: part of "" by, from 
 * MAP02: part of "Geth Dreadnought" from 
 * MAP03: "Garrus Suite" from 
 * MAP04: part of "School Suspense" from 
 * MAP05: "Outer Shell Suite 1" from F.E.A.R. 2: Project Origin
 * MAP06: "Freedom's Progress" from Mass Effect 2
 * MAP07: "Ops 1" from 
 * MAP08: "Ops 2" from System Shock 2
 * MAP09: "Office Battle" from 
 * MAP10: "E1M5 (Phobos Lab)" from Classic Doom for Doom 3
 * MAP11: "Command 3" from System Shock 2
 * MAP12: part of "Geth Dreadnought" from Mass Effect 3
 * Title screen: "Omega Force" from 
 * Intermission screen: "Menu Theme" from F.E.A.R.
 * Text screens:
 * Text screen 1: part of "Aliens Theme" by, from 
 * Text screen 2: "End Credits" from F.E.A.R.
 * Text screen 3: part of "Main Theme" by Chris Vrenna, from Doom 3
 * Text screen 4: "Planet" from 
 * Text screen 5: "Alma's Music Box (remix)" from F.E.A.R. 2: Project Origin